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Institute for IDEAS

Generative AI Innovation and Policymaking

Institute for IDEAS

Institute for Immersive Designs, Experiences, Applications, and Stories

Publications

List of publications by faculty and students of the Institute for IDEAS

Liao, C, Sawayama, M, Bei Xiao. (2023) Unsupervised learning reveals interpretable latent representations for translucency perception. PLOS Computational Biology. Feb 8, 2023. 

Manuel Rebol, Krzysztof Pietroszek, Claudia Ranniger, Colton Hood, Adam Rutenberg, Neal Sikka, Christian Guetl. Collaborative System Design of Mixed Reality Communication for Medical Training. Proceedings of the 56th Hawaii International Conference on System Sciences, 2023. 

Manuel Rebol, Alexander Steinmaurer, Florian Gamillscheg, Krzysztof Pietroszek, Christian Gütl, Claudia Ranniger, Colton Hood, Adam Rutenberg & Neal Sikka. (2023) CPR Emergency Assistance Through Mixed Reality Communication Augmented Intelligence and Intelligent Tutoring Systems. ITS 2023. Lecture Notes in Computer Science, vol 13891. Springer, Cham.

Chenxi Liao, Masataka Sawayama, Bei XiaoShared Representation of Different Material Categories: Transfer Learning of Crystals From Soaps. Journal of Vision 2023;23(9):5351.

Krzysztof Pietroszek, Manuel Rebol, Alexander Steinmaurer, Florian Gamillscheg, Christian Gütl, Claudia Ranniger, Colton Hood, Adam Rutenberg, Neal Sikka. Volumetric Communication in Medical Training-CPR Emergencies. EDULEARN23 Proceedings, p. 7747.

Manuel Rebol, Krzysztof Pietroszek, Neal Sikka, Claudia Ranniger, Colton Hood, Adam Rutenberg, Puja Sasankan, Christian Gütl. Evaluating Augmented Reality Communication: How Can We Teach Procedural Skill in AR? In Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology (VRST ’23). Association for Computing Machinery, New York, NY, USA, Article 20, 1–11.

Manuel Rebol, Becky Lake, Michael Reinisch, Krzysztof Pietroszek, Christian Gütl. Holographic Sports Training. In Companion Proceedings of the 2023 Conference on Interactive Surfaces and Spaces (ISS Companion ’23). Association for Computing Machinery, New York, NY, USA, 70–73.

Krzysztof PietroszekManuel Rebol, and Becky LakeThe Meeting: Volumetric Participatory theatre Play in Mixed Reality. In Proceedings of the 10th International Conference on Human-Agent Interaction (HAI ’22).

Krzysztof PietroszekManuel Rebol, and Becky LakeDill Pickle: Interactive Theatre Play in Virtual Reality. In Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology (VRST ’22). 

Becky Lake and Krzysztof Pietroszek. Space Ocean Library: Interactive Narrative Experience in VR. In Companion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces (ISS ’22). 

Manuel RebolKrzysztof Pietroszek, Claudia Ranniger, Colton Hood, Adam Rutenberg, Neal Sikka, David Li, Christian Gütl. Mixed Reality Communication for Medical Procedures: Teaching the Placement of a Central Venous Catheter. Proceedings – 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022.

Masataka Sawayama, Chenxi Liao, Shin’ya Nishida, Bei Xiao. Replaceability of two deep generative models trained with a pair of translucent objects with different geometriesJournal of Vision 2022.

Chenxi Liao, Masataka Sawayama, Bei Xiao. A Perceptual Evaluation of the StyleGAN2-ADA Generated Images of Translucent ObjectsJournal of Vision 2022.

Chenxi Liao, Masataka Sawayama, Bei XiaoCrystal or jelly? Effect of color on the perception of translucent materials with photographs of real-world objectsJournal of Vision 2022.

Krzysztof PietroszekManuel Rebol, Liudmila Tahai. Interactive Volumetric Stories Across Immersive Displays. AVI 2022: Proceedings of the 2022 International Conference on Advanced Visual Interfaces. PDF.  

Manuel Rebol, Claudia Ranniger, Colton Hood, Erin Horan, 
Adam Rutenberg, Neal Sikka, Yasser Ajabnoor, Safinaz Alshikah, Krzysztof Pietroszek. Mixed Reality Communication System for Procedural Tasks. AVI 2022: Proceedings of the 2022 International Conference on Advanced Visual Interfaces. PDF.

Liao C, Sawayama M, Xiao BUnsupervised learning reveals interpretable latent representations for translucency perception. bioRxiv; 2022

Manuel RebolKrzysztof Pietroszek, Claudia Ranniger, Colton Hood, Adam Rutenberg, Neal Sikka, Alexander Steinmaurer, Christian Gütl. Work-in-Progress-Volumetric Communication for Remote Assistance Giving Cardiopulmonary Resuscitation. 2022 8th International Conference of the Immersive Learning Research Network (iLRN). PDF

Chenxi Liao, Masataka Sawayama, Bei XiaoTranslucency perception emerges in deep generative representations for natural image synthesis.

Alexander Steinmaurer, Blaz Mesarec, Tomaz Mesarecet, Krzysztof Pietroszek, and Christian Gütl. Mobile XR Interface for Quantum Computing. Adjunct Proceedings of the 2022 ACM International Conference on Interactive Media Experiences. ACM/IEEE, 2022. 

Krzysztof Pietroszek, Zaki Agraraharja, and Christian EckhardtThe Royal Game of Ur: Virtual Reality Prototype of the Board Game Played in Ancient Mesopotamia. 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). PDF

J. Domingo, D. Kostic, G. Monahan, Krzysztof Pietroszek, I. Humer and C. Eckhardt.An Analysis of Augmented Reality Aided Vehicle Operation. 2021 International Conference on Advanced Learning Technologies (ICALT). PDF.

Mark J. NelsonEstimates for the Branching Factors of Atari Games. 2021 IEEE Conference on Games (CoG). PDF.

Daniel DeKerlegand, Ben Samuel, Mike Treanor. (2021). Pedagogical Challenges in Social Physics Authoring. In: Mitchell, A., Vosmeer, M. (eds) Interactive Storytelling. ICIDS 2021.

Chenxi Liao, Masataka Sawayama, Bei Xiao. 2021. Individual Differences in Classification of Translucent Materials Using Photos of Real-world ObjectsJournal of Vision.

Manuel Rebol, Christian Gütl, and Krzysztof Pietroszek. 2021. Real-time Gesture Animation Generation from Speech for Virtual Human Interaction. In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems (CHI EA ’21). PDF.

Manuel Rebol, Christian Güti and Krzysztof Pietroszek. Passing a Non-verbal Turing Test: Evaluating Gesture Animations Generated from Speech. 2021 IEEE Virtual Reality and 3D User Interfaces (VR). PDF.

Manuel RebolColton Hood, Claudia Ranniger, Adam Rutenberg, Neal Sikka, Erin Maria Horan, Christian Gütl, Krzysztof PietroszekRemote Assistance with Mixed Reality for Procedural Tasks. 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). PDF

Krzysztof, Pietroszek“Vera”–Crossing the Fourth Wall. CHI EA ’20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery. PDF.

Danica Fujiwara, Kevin Kellar, Irene Humer, Krzysztof Pietroszek, Christian EckhardtVSEPR Theory, An Interactive and Immersive Virtual Reality. 2020 6th International Conference of the Immersive Learning Research Network (iLRN). IEEE. PDF.

Stefan Lontschar, Daniel Deegan, Irene Humer, Krzysztof Pietroszek, Christian EckhardtAnalysis of Haptic Feedback and its Influences in Virtual Reality Learning Environments. 2020 6th International Conference of the Immersive Learning Research Network (iLRN). IEEE. PDF.

Stefan Lontschar, Krzysztof Pietroszek, Christian Guetl, Irene Humer, Christian Eckhardt. An Immersive and Interactive Visualization of Gravitational Waves. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). PDF.

Colin M Cleary, Thiago S Moreira, Ana C Takakura, Mark T Nelson, et al. Vascular control of the CO2/H+-dependent drive to breathePDF.

Kurt Braddock, John F Morrison. Cultivating trust and perceptions of source credibility in online counternarratives intended to reduce support for terrorism. PDF.

Krzysztof Pietroszek, N Lee. Virtual Hand Metaphor in Virtual Reality. PDF.

Krzysztof Pietroszek, Amelia Tyson, Felipe Simas Magalhaes, Carlos Enrique Macher Barcenas, Patricia Wand. Museum in your living room: recreating the peace corps experience in mixed reality. PDF.

Krzysztof Pietroszek. Virtual Reality as a Medium for Remote Class Participation. PDF.

Krzysztof Pietroszek. Raycasting in Virtual Reality. PDF.

Krzysztof Pietroszek, Chao Cheng Lin. UniVResity: Face-to-Face Class Participation for Remote Students using Virtual Reality. PDF.

Krzysztof Pietroszek, Liudmila Tahai. Scalebridge VR: Immersive Proportional Reasoning Game for Children with Brain-Computer Interface for Difficulty Scaling. PDF.

Krzysztof Pietroszek, Carl Moore. AHMED: Toolset for Ad-Hoc Mixed-reality Exhibition DesignPDF.

Krzysztof PietroszekMixed-Reality Exhibition for Museum of Peace Corps Experiences using AHMED toolset. PDF.

Carl Moore, Krzysztof Pietroszek. AHMED: Toolset for Ad-Hoc Mixed-reality Exhibition Design. 

Krzysztof PietroszekIRIS: Inter-Reality Interactive Surface. PDF.

Liudmila Tahai, James R Wallace, Christian Eckhardt, Krzysztof Pietroszek. Scalebridge: Design and Evaluation of Adaptive Difficulty Proportional Reasoning Game for Children. PDF.

Krzysztof PietroszekSIGMA: Spatial Interaction Gaming for Movie-and Arena-goers. PDF.

Zhen Liu, Ruoyu Wang, Nathalie Japkowicz, Yongming Cai, Deyu Tang, Xianfa Cai. Mobile app traffic flow feature extraction and selection for improving classification robustness. PDF.

Mike Treanor, Mark J NelsonOrder-fulfillment games: an analysis of games about serving customers. PDF.  

Krzysztof Pietroszek, Christian Eckhardt, Liudmila Tahai. Hamlet: directing virtual actors in computational live theater. PDF

A Datallo, I Humer, M Tahai, S Sueda, K Pietroszek, C Eckhardt. Interactive Large Structure N-Body Gravity Simulation for Immersive Learning in Virtual Reality. PDF.

Dennis Beck, Colin Allison, Leonel Morgado, Johanna Pirker, Anasol Peña-Rios, Todd Ogle, Jonathon Richter, Christian Gütl. Immersive Learning Research Network. PDF.

Wenyan Bi, Peiran Jin, Hendrikje Nienborg, Bei XiaoEstimating mechanical properties of cloth from videos using dense motion trajectories: Human psychophysics and machine learning. PDF

Wenyan Bi, Jonathan Newport, Bei Xiao. Interaction between static visual cues and force-feedback on the perception of mass of virtual objects. PDF.

Ben Samuel, Aaron Reed, Emily Short, Samantha Heck, Barrie Robison, Landon Wright, Terence Soule, Mike Treanor, Joshua McCoy, Anne Sullivan, Alireza Shirvani, Edward Garcia, Rachelyn Farrell, Stephen Ware, Katherine Compton. Playable experiences at AIIDE 2018.

Braxton Boren, Andrea Genovese. Acoustics of virtually coupled performance spaces.

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